Nintendo delayed the new Zelda Wii U game to 2016, so the game maker plans to use that extra time to make some hidden surprises that will make exploring the open-world of Zelda much more exciting.
In a recent interview with IGN, The producer of Legend of Zelda Eiji Aonuma revealed that he will adapt his own interpretation of fan’s feedback and add those into Zelda Wii U’s huge open world.
“We actually had some feedback from Skyward Sword, where people were saying, ‘This is not exactly the Zelda game I was looking for, I was looking for a bigger open world.’ Unfortunately, I can’t go into details but I’m hoping to put a surprise, or kind of a twist, on my view of an open world game. I hope that you’ll look forward to it.”
“If we put all the feedback the fans write directly into the game, there won’t be an element of surprise. If there’s a comment and they’re asking for certain element, I would think, ‘Oh, why not interpret this in a different way that you wouldn’t expect?’ That’s how we create a new element in a Zelda game. I always want to implement something new and surprising into every game.”
Zelda Wii U is coming in 2016 and it will be one of the major launch titles for the upcoming new Nintendo NX console.