According to Bioware’s Creative Director, Mac Walters Mass Effect: Andromeda will not feature a traditional Paragon/Renegade choice system, deciding to take something that is more dynamic and has no obvious right or wrong choice options.
I think now we’re moving away from that, We’ve been looking for other ways to engage more of those shades of grey; less about it being obviously being right or wrong and more about giving people a sense of choice.
[Gamers are] looking for more of those shades of grey,
As it suggests that with Mass Effect: Andromeda Bioware want to take a long-term approach to choices. Where consequences are unknown to the player, giving the player more surprises and a less predictable gaming experience.
At E3 EA the newest trailer for Mass Effect 3, showcasing you going to explore the Andromeda Galaxy, and meet new allies, encounter new enemies and explore all new worlds.
A whole new galaxy awaits for you to explore. Mass Effect: Andromeda pushes the boundaries of known space into the next generation, delivering distant star systems with remote and hostile planets ripe for discovery.