Halo 5 one of the most awaiting game has declared that it will use a Dynamic resolution to get constant 60 FPS to make the game run on constant FPS at least on campaign under 1080p at consistent frame rates.
It is said by developers that, “In much of the campaign you may be playing at 1080p, but when we want to get really crazy with vehicles, visual effects and combat we can trade some of the resolution in order to maintain the crucial 60fps,”
“Without this system, we would need to either reduce the scale of our most intense combat encounters or lower the quality of content across the game in order to stay at 60fps at all times. With progressive resolution, we get the best of both worlds: epic scale experiences that look incredible while running at a consistent 60fps.”
They also said that their “new progressive resolution system” allows the game to run at a resolution 1080p when possible and at a lower resolution when not. The resolution that the game will run at will be “based on the needs of the scene,” which will ” enables us to deploy resources where they have most impact across a diverse series of experiences throughout the game while delivering the most visually stunning Halo game ever.”
Although, Halo 5 will be launched on Xbox One on October 27th and will be one of the biggest releases of this year.